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Wrestling Terminology and Points System

For additional definitions visit the Wrestling Glossary page

Move Points/Penalty
Takedown 2 pts-Wrestler gains control of other wrestler
Reversal 2 pts-Control between wrestlers switches
Escape 1 pt-Wrestler escapes from other wrestler's control
Locked Hands 1/1/2/DQ-Wrestler in control can't lock hands unless in pinning combination-4th time=DQ
Near Fall (2 sec) 2 pts-Exposing the back for at least 2 seconds
Near Fall (5 sec) 3 pts-Exposing the back for at least 5 seconds
Fall (Pin) Wrestler in control holds other wrestler's shoulders on mats for 2 seconds-match ends
Neutral Both Wrestlers Standing
Referees Position 1 Wrestler on Top/1 Wrestler on Bottom
Stalemate No wrestler can gain an advantage
Stalling Not initiating action
Technical Violation Illegal move/action/hold
  Examples of technical violations include:
* Pulling opponent's singlet
* Pulling opponent's hair
* Locking hands
* Biting
* Cursing
* Poor Sportsmanship


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